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Bug Report: 1.1.0-rc3 crashes on startup on macOS #1109

Description

@cherrythecool

What version of the engine are you using?

Version: 1.1.0-rc3

Which target are you using?

[ ] Windows
[ ] Linux
[x] Mac

Explain your issue

When starting the game it immediately crashes on the new 1.1.0-rc3 build.

Here is the crash log, seems to be something related to the new addition of ImGui:

/Users/*/CodenameEngine.app/Contents/MacOS/CodenameEngine ; exit;                           
*@* ~ % /Users/*/CodenameEngine.app/Contents/MacOS/CodenameEngine ; exit;
ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile vertex shader! With GLSL: #version 150

ERROR: 0:1: '' :  version '150' is not supported

Assertion failed: (0 && "ImGui_ImplOpenGL3_CreateDeviceObjects() failed!"), function ImGui_ImplOpenGL3_NewFrame, file imgui_impl_opengl3.cpp, line 338.
zsh: abort      

Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.

[Process completed]

Not sure how this will actually be fixed but it's clearly some weird issue with the GL/GLSL version on macOS.

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