What version of the engine are you using?
Version: 1.1.0-rc3
Which target are you using?
[ ] Windows
[ ] Linux
[x] Mac
Explain your issue
When starting the game it immediately crashes on the new 1.1.0-rc3 build.
Here is the crash log, seems to be something related to the new addition of ImGui:
/Users/*/CodenameEngine.app/Contents/MacOS/CodenameEngine ; exit;
*@* ~ % /Users/*/CodenameEngine.app/Contents/MacOS/CodenameEngine ; exit;
ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile vertex shader! With GLSL: #version 150
ERROR: 0:1: '' : version '150' is not supported
Assertion failed: (0 && "ImGui_ImplOpenGL3_CreateDeviceObjects() failed!"), function ImGui_ImplOpenGL3_NewFrame, file imgui_impl_opengl3.cpp, line 338.
zsh: abort
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.
[Process completed]
Not sure how this will actually be fixed but it's clearly some weird issue with the GL/GLSL version on macOS.
What version of the engine are you using?
Version: 1.1.0-rc3
Which target are you using?
[ ] Windows
[ ] Linux
[x] Mac
Explain your issue
When starting the game it immediately crashes on the new 1.1.0-rc3 build.
Here is the crash log, seems to be something related to the new addition of ImGui:
Not sure how this will actually be fixed but it's clearly some weird issue with the GL/GLSL version on macOS.