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Flash's compiler supports the __bytecode__ function for inline bytecode, detailed here and in its linked posts. Compared to Rascal's PCode syntax, this can give more freedom such as unlabelled jumps, which are used in ruffle-rs/ruffle#23160
Flash's compiler supports the
__bytecode__function for inline bytecode, detailed here and in its linked posts. Compared to Rascal's PCode syntax, this can give more freedom such as unlabelled jumps, which are used in ruffle-rs/ruffle#23160