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LNSD/README.md

Hi, I'm Lorenzo 👋

Professional Email Lorenzo's LinkdeIn Lorenzo's Mastodon

I'm a Software Engineer based in Valencia, Spain.

  • 😄 Pronouns: he/him
  • 🏢 I'm currently working remotely as Rust Developer at @edgeandnode
  • 🌱 Interested in: System programming, Distributed systems, Formal verification, Agent-assisted coding
  • 💬 Ask me about: Networking, Distributed Systems, ETL, High quality and scalable code, Software testing

Tech stack

Rust Go Python C TypeScript Java Kotlin Webassembly Docker Kubernetes

Apache Arrow Apache DataFusion


Let's connect and chat! Open to anything under the sun ☀️

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  1. nx-std/mono nx-std/mono Public

    no_std Rust reimplementation of libnx, the Nintendo Switch homebrew C library.

    Rust

  2. nx-std/tools nx-std/tools Public

    cargo-nx and nx-netloader: tooling for Nintendo Switch Rust development.

    Rust

  3. nx-std/nx-object nx-std/nx-object Public

    Zero-copy parsing and generation of Nintendo Switch file formats

    Rust 2

  4. lorecraft lorecraft Public

    Checks a repository's agent-facing docs: coding rules, feature docs and agent skills, against declared specs.

    Python