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Refresh mage weapons on join and chest open; socketed runes follow their template - #46
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…eir template Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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WalkthroughThe change adds revision tracking for socketed runes and refreshes outdated rune data from current templates during gear rebuilds. Inventory sweeps run after player joins and when players open qualifying world-storage inventories. ChangesSocketed Rune Refresh
Priority: ➖ Normal Estimated code review effort: 3 (Moderate) | ~25 minutes Change: Bug fix Sequence Diagram(s)sequenceDiagram
participant BukkitEvents
participant GearRefreshListener
participant Inventory
participant GearRefresher
participant RuneRefresher
BukkitEvents->>GearRefreshListener: Player joins or opens qualifying world storage
GearRefreshListener->>Inventory: Schedule slot sweep for next tick
Inventory->>GearRefresher: Check each item slot
GearRefresher->>RuneRefresher: Check and refresh socketed runes
GearRefresher->>Inventory: Replace slot when a rebuilt item is returned
Merge Risk: ⚪ Minimal · up to This change refreshes socketed runes and mage weapons on join and when storage is opened. No unresolved merge-blocking issue was found. The earlier concerns about stamping after a failed rune rebuild and about sweeping plugin menus are fixed. Security Architecture ReviewSecurity architecture risk: 🟡 Moderate · up to Refresh now reaches entire inventories and migrates existing weapons automatically. The normal rebuild preserves important item data, but it can refresh a rune after deciding that the rune no longer fits the weapon. This creates a bounded gameplay-integrity concern during configuration changes and recovery. Retained concerns
Security review detailsSecurity Blast Radius
Security Findings and Attack Paths
Trust Boundaries and Controls
Resilience and Maintainability Implications
Hardening Proposals
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Actionable comments posted: 3
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @src/main/java/net/tfminecraft/magic/gear/GearRefresher.java:
- Line 84: Update RuneRefresher.refresh to report a new revision only after it
successfully applies the template; leave the prior revision unchanged when the
template is unavailable so replacement can be retried. Keep GearRefresher
stamping the resulting revision map with RuneRefresher.stamp.
Review comments at @src/main/java/net/tfminecraft/magic/gear/RuneRefresher.java:
- Line 73: Update RuneRefresher.replace() to report whether the rune replacement
succeeded, and have refresh() add the live revision to revisions only when that
replacement succeeds. Preserve the old rune data and leave the revision
unstamped when getMMOItem() returns null, so later outdated checks retry the
replacement.
Review comments at
@src/main/java/net/tfminecraft/magic/listener/GearRefreshListener.java:
- Line 112: Restrict the Entity branch of the inventory-holder check in
GearRefreshListener to storage entities, excluding Player holders so plugin
menus are not swept as world storage. Add a test for a plugin menu whose holder
is a player and verify its managed gear slots are left unchanged.
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📒 Files selected for processing (7)
src/main/java/net/tfminecraft/magic/gear/GearKeys.javasrc/main/java/net/tfminecraft/magic/gear/GearRefresher.javasrc/main/java/net/tfminecraft/magic/gear/RuneRefresher.javasrc/main/java/net/tfminecraft/magic/listener/GearRefreshListener.javasrc/test/java/net/tfminecraft/magic/GearRefresherCoverageTest.javasrc/test/java/net/tfminecraft/magic/ListenerTest.javasrc/test/java/net/tfminecraft/magic/gear/RuneRefresherTest.java
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…eeds Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Problem
GearRefreshercarries the stored copies across unchanged.Fix
Join and container sweep (
GearRefreshListener): on join (one tick later) every slot of the inventory, off-hand and ender chest goes throughGearRefresher.refreshIfOutdated; opening a chest, barrel, double chest or storage entity does the same for that container. Plugin menus are left alone.Socketed runes follow their template (
RuneRefresher):revision-idundermagic:gear_rune_revisions(keyed by the gem's history id). A rune whose live revision differs, or has no record yet, is outdated, andGearRefresherrebuilds the weapon./magic rune keybind. Modifiers come from the template.MMOITEMS_GEM_STONES) are untouched; they hold no stats.Testing
RuneRefresherTest(stamps, socket parsing incl. broken NBT, revision check, replace with trigger keeping, refresh), a rune-outdated case inGearRefresherCoverageTest, and join/open sweep tests inListenerTest.mvn verifypasses with full coverage./magic rune keybind LEFT_CLICK. With the server stopped the rune template went to heal 13,revision-id2 → 3. On rejoin without clicks the wand's ability readHEALING_ORB,CastMode: LEFT_CLICK, heal 13, still one ability under the same gem history id, withmagic:gear_rune_revisions=<id>@3.🤖 Generated with Claude Code