enable picogame on Metro RP2350 - #11474
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@FoamyGuy looks good. Currently For SPI TFT, I'd also add CIRCUITPY_PICOGAME_FAST_DISPLAY = 1. It sends the display strips with DMA in the background, so the TFT path gets faster. But I plan to move DMA sending to the SPI display bus directly (so displayio can use it as well) in #11468, which will remove FAST_DISPLAY from picogame. So, if you don't have any performance issues, you can leave it as it is. |
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Thank you! I enabled Happy to have the additional boost since the guides intent is to show off the speed that is now available to us. |
dhalbert
approved these changes
Sep 29, 2026
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I didn't realize this wasn't enabled yet on this device. It is required for the code from my turbo pixel dust guide.
I tested it successfully with the code from that guide: https://github.com/adafruit/Adafruit_Learning_System_Guides/blob/main/CircuitPython_Turbo/sand_simulation/metro_rp2350/code.py
Technically only
CIRCUITPY_PICOGAMEis required for this project, but I addedCIRCUITPY_PICOGAME_FRAMEBUFFERas well to match Fruit Jam. Since this device has the HSTX ribbon cable connector it should be able to get the same benefit as Fruit Jam over picodvi though I have tested only the TFT.