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fix(android): read volume samples in native byte order #466
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| Original file line number | Diff line number | Diff line change |
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| @@ -0,0 +1,5 @@ | ||
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| '@livekit/react-native': patch | ||
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| android: Fix useTrackVolume reading audio samples in the wrong byte order |
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🟡 Quiet audio leaves track volume stale
When corrected samples produce zero,
onVolumeCalculatedemits a reading that useTrackVolume ignores. The track keeps its previous nonzero volume during near-silent frames.Learn more
The processor emits normalized volume values for each audio buffer. The useTrackVolume listener updates state only when
event.volumeis truthy, so it discards zero. Correct native-order decoding can turn a low-level frame that previously decoded as nonzero into a zero RMS reading. The listener then preserves an earlier, louder reading.Example: A 480-frame buffer containing one PCM16 sample of value 1 and otherwise zeros produces a zero RMS after native-order decoding. Before this change, swapping that sample to 256 produced a nonzero reading. If the last displayed volume was 0.5, the new zero event leaves it at 0.5.
Recommended fix: In
useTrackVolume, check the event ID and tag independently of the numeric volume; accept zero as a valid reading. Add a transition test from nonzero to zero.Was this helpful? React with 👍 or 👎 to provide feedback.