Repository navigation
How to add a Manager #107
Description
Activity
in this demo ,the num of threads in the pool is fixed when the pool is created. Is there a more flexible algorithm or strategy ? How can i add a manager. I mean , in real project ,what should i add to the threadpool? Sorry that my English may be not very good. /(ㄒoㄒ)/~~
maybe you can fix the following Start func to your own:
`
#ifndef THREAD_POOL_H
#define THREAD_POOL_H#include
#include
#include
#include
#include
#include <condition_variable>
#include
#include
#includeclass ThreadPool
{
public:
ThreadPool(size_t);
template <class F, class... Args>
auto enqueue(F &&f, Args &&...args) -> std::future<typename std::result_of<F(Args...)>::type>;
~ThreadPool();
ThreadPool(const ThreadPool &) = delete;
ThreadPool(ThreadPool &&) = delete;
ThreadPool &operator=(const ThreadPool &) = delete;
ThreadPool &operator=(ThreadPool &&) = delete;
void Stop()
{
if (stop)
return;
{
std::unique_lockstd::mutex lock(queue_mutex);
stop = true;
}
condition.notify_all();
for (std::thread &worker : workers) {
if (worker.joinable())
worker.join();
}
}void Start(size_t threads) { if (!stop) return; { std::unique_lock<std::mutex> lock(queue_mutex); stop = false; } // TODO: clear workers for (size_t i = 0; i < threads; ++i) { workers.emplace_back([this] { for (;;) { std::function<void()> task; { std::unique_lock<std::mutex> lock(this->queue_mutex); this->condition.wait( lock, [this] { return this->stop || !this->tasks.empty(); }); if (this->stop && this->tasks.empty()) { return; } task = std::move(this->tasks.front()); this->tasks.pop(); } task(); } }); } }private:
// need to keep track of threads so we can join them
std::vectorstd::thread workers;
// the task queue
std::queue<std::function<void()>> tasks;// synchronization std::mutex queue_mutex; std::condition_variable condition; bool stop;};
// the constructor just launches some amount of workers
inline ThreadPool::ThreadPool(size_t threads) : stop(true)
{
Start(threads);
}// add new work item to the pool
template <class F, class... Args>
auto ThreadPool::enqueue(F &&f, Args &&...args)
-> std::future<typename std::result_of<F(Args...)>::type>
{
using return_type = typename std::result_of<F(Args...)>::type;auto task = std::make_shared<std::packaged_task<return_type()>>( std::bind(std::forward<F>(f), std::forward<Args>(args)...)); std::future<return_type> res = task->get_future(); { std::unique_lock<std::mutex> lock(queue_mutex); // don't allow enqueueing after stopping the pool if (stop) throw std::runtime_error("enqueue on stopped ThreadPool"); tasks.emplace([task]() { (*task)(); }); } condition.notify_one(); return res;}
// the destructor joins all threads
inline ThreadPool::~ThreadPool()
{
Stop();
}#endif
`