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Is there a strong benefit to having a separate AlphaMode::Opaque? We use it currently for debug-asserting that the alpha channel is 1.0, to help with writing cross-platform code, but is that enough of an argument? Is it useful for setting properties like CALayer.setOpaque(true) or { alpha: false } in canvas.getContext?
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madsmtm commentedon Mar 5, 2026
See also discussion in #321 (comment).